Book Smash / THE CATALOGUE
Explore the books
Choose your next book, not your forever favourite.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
Game Programming
Kenwright
A compact set of practical game‑programming interview questions designed to sharpen your technical thinking before your next big opportunity.
↳ Refresh key game programming concepts quickly and efficiently.
Game Design
Kenwright
A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
↳ Learn how players perceive and interpret game systems.
Computers & Technology
Kenwright
Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
↳ Understand core physics concepts used in games.
Game Development
Kenwright
Step into the world of game animation programming with clear examples and practical guidance.
↳ Gain a clear understanding of animation programming basics.
Books
Kenwright
A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.
↳ Grasp the core concepts of ray-tracing.
Game Production
Kenwright
A quick, focused guide to the processes, tools, and decision‑making that turn a game idea into a shipped product.
↳ Understand the full lifecycle of a game project.
Game Engineering
Kenwright
A deep, practical guide to the systems and architecture that power modern games.
↳ Learn the core principles of game engine architecture.
Game Development
Kenwright
A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.
↳ Transform abstract game ideas into testable prototypes quickly.
Game Development
Kenwright
Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.
↳ Gain hands-on coding experience through themed projects.
Game Design
Kenwright
A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.
↳ Learn a clear framework for structuring game ideas.
Computers & Technology
Kenwright
Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
↳ Gain a thorough understanding of the WebGPU API and pipeline.
Computers & Technology
Kenwright
Master the art and science of writing high-performance, portable shaders for graphics and compute across all major modern APIs.
↳ Understand the fundamental mathematics and algorithms that power modern shaders.
BIG IDEAS.
PAGE-TURNING IMPACT.
Choose your next book, not your forever favourite.
Try a reading idea ↗